Many of the Torkani cults are described in the Thunder Rebels and Storm Tribe supplements. Others will likely be described in the upcoming troll sourcebooks. Until those come out, however, I have provided unofficial religious keywords for some of the Torkani cults not included in Hero Wars. For further information on all of these cults see Thunder Rebels, Storm Tribe, Uz and the Torkani Gods page.
ERNALDA
ZALARA THE BEE MOTHER
This darkness goddess had to hide from the Uz, because they wanted to eat her. She made herself a home in the wilderness, and put her treasure within it, but when Orlanth discovered her, he wanted to eat her home, treasure and all. She attacked him with her stings, but her treasure looked so tempting that Orlanth ignored her. Fortunately, Ernalda heard the goddess' cries of despair and outrage and came past just as her husband began to tuck into his meal. Ernalda made peace, and promised Zalara a new home on the stead in return for a tithe of treasure. Later, Minlister learnt the secret of making mead from Zalara's bounty, and Orlanth had to admit that his wife had been right to save the goddess after all, for this was even better than the treasure he had been going to eat.
Zalara is a subcult of Ernalda the Earth Mother, and shares her skills, virtues and basic affinities and feats.
MAGIC
Bee Affinity: Bless Beehive, Bless Bees, Calm Bee Swarm, Heal Bee Sting, Increase Honey
Secret: Bless Bee Swarm (Allows the devotee to ignore multiple target penalties when blessing all the bees or hives belonging to a clan. It can also be used to augment any affinity used on bees.)
Note: Zalaran magic works at the level of the number of bees resident in a particular hive, rather than on each individual insect!
ARGAN ARGAR
The cult of Argan Argar is somewhat different among the Torkani than it is amongst the Uz, mainly reflecting its greater importance and the wider scope of its powers.
RUNES
Communication, Darkness
SKILLS
Mental Abilities: Mythology of Argan Argar, Command Trollkin, Literacy, Speak Darktongue, Uz Customs
Virtues: Outgoing, Self-Indulgent
CORE MAGIC
Exchange With Others Affinity: Command Messenger Spirit, Convince Buyer, Convince Seller, Interpret Other's Meaning, Safeguard Item
Son of Night Affinity: Affix Darkness, Create Shadow, Enchant Lead, Sense Lead, Walk Unseen in Shadows
Secret: Perspective of Darkness (Gives a bonus of 1/4 the target number when peacefully interacting with a darkness creature).
ARGISSARIES THE TRADER
Argissaries was a name Argan Argar sometimes used when trading with the people of the surface world, chosen to emphasise his ties with a power they already understood. This is the default subcult of Argan Argar, followed by most non-Torkani Heortling worshippers.
Abilities: Bargain, Evaluate Trade Goods
Virtues: Mercenary, Shrewd
Worshippers: Merchants who trade with the Uz
MAGIC
Trade Affinity: Detect Magic, Enticing Wares, Evaluate Purity of Metal, Lock, Stay Awake
EZKANKEKKO THE ONLY OLD ONE
Ezkankekko was the son of Argan Argar who ruled the Shadow Empire until his eventual defeat by the Pharoah. Both human and troll, and neither, his subcult embodies the god's rulership aspect.
Abilities: Commanding Presence, Negotiation
Virtues: Authoritative, Fair
Worshippers: Nobles and thanes
MAGIC
Ruler of Komor Affinity: Befriend Uz, Blow Away Wind, Hide Item Within Earth, Suppress Fire
Son of Night Feats: Cure Iron Burn, See in Dim Light
GANAMAR THE THRALLMASTER
Ganamar is one of Argan Argar's sons; it is he who keeps the trollkin in line and trades them between clans where necessary.
Abilities: Command Trollkin
MAGIC
Thrall Affinity: Assess Trollkin, Cow Trollkin, Enchant Manacles ritual, Heal Trollkin, Increase Trollkin's Stamina
Son of Night Feat: Protect From Sunlight
GULTRAZ THE SPEAKER
Gultraz is a darkness spirit who loved humans so much that she became their intermediary with the Uz. She and her cult try to smooth over conflicts between the two races and emphasise their common ground.
Abilities: Arbitrate, Remember Precedents
Virtues: Persistent
Worshippers: Nobles, heralds and other non-merchants who deal with Uz
MAGIC
Emulate Uz Affinity: Act Like Uz, Eat Like Uz, Inspire Uz, Intimidate Enlo, Placate Uz, See in Dim Light
Exchange with Others Feats: Appear Strong, Reach Compromise
KELISARA THE SHADOW
Argan Argar's daughter spreads her cloak to protect the virtuous from the cruel burning light of the sun.
MAGIC
Shadow Affinity: Banish Light Daimone, Cool, Extinguish Flame, Fight Light Worshipper, Muffle Sound, Resist Light Magic
Son of Night Feats: Summon Darkness Daimone ritual
KENTAVOR THE SPEARTHANE
Argan Argar stole the secret of making and wielding spears when he defeated Lodril. Ezkankekko's son Kentavor was the greatest spearsman among his followers, and now heads his warrior subcult.
Abilities: Close Combat (spear)
Virtues: Staunch
Worshippers: Fyrdmen
MAGIC
Spear Affinity: Fight Cavalry, Guard Wealth, Raise Morale, Spear Help, Strike Swiftly, Throw Spear
Son of Night Feat: Enchant Lead
TORKAN THE KING
Torkan is the founder of the Torkani tribe, and the basis of authority for the tribe's rulers.
Entry Requirements: Be acclaimed a chieftain or Queen of the Torkani
MAGIC
Authority Affinity: Cow Dissenters, Invoke Wyter, Make Clan Ring, Protect Tula, Summon Clan
Exchange With Others Feats: Gather Family, Hear the Truth
XENEMBORTH THE THIEF
Xenemborth was the name Argan Argar took when he had to steal back things which had been unjustly taken by his enemies.
Abilities: Move Quietly, See in the Dark
Virtues: Cunning
MAGIC
Retrieval Affinity: Follow Trail, Identify Thief, Locate Stolen Object, Pass Without Trace, Sensitive Hearing, Silent in Darkness, Spot Clue
DARK STORM SUBCULTS
The following subcults have the same skills, virtues, affinities and secrets as their Orlanthi counterparts, but replace the two Aspect affinities with those for Exchange With Others and Son of Night
ANDRIN THE LAWSPEAKER
Exchange With Others Feats: Open Moot, Weigh Arguments
DROGARSI THE SKALD
Exchange With Others Feats: Sense Audience's Mood, Flatter Patron
DUREV THE HOUSEHOLDER
Son of Night Feats: Ease Fear of Darkness, Hide Child in Shadow
JARANI THE LAWSTAFF
Exchange With Others Feats: Open Moot, Binding Agreement
NISKIS THE LOVER
Son of Night Feat: Sensuous Smell
STARKVAL THE WEAPONTHANE
Son of Night Feats: Defend From Light Magic, Fight Telmori, Inspire Fyrd
XIOLA UMBAR
Xiola Umbar provides the same magic among the Torkani as he does among the
Uz, but the selection of skills is slightly different, reflecting her
worshippers' human nature.
SKILLS
Mythology (Xiola Umbar), Brew Healing Potion, Find Herbs, Midwifery, Splint and Bandage, Treat Disease, Treat Poison
TRICKSTER GLUTTONOUS
RUNES
Disorder, Illusion, Motion
SKILLS
Mythology (Eurmal), Mythology (Lightbringers), Greedy
MAGIC
Gluttony Affinity: Eat Any Substance, Swallow Large Object
OTHER SIDE
Eurmal lives in Orlanth's Hall in the centre of the Storm Realm of the Gods World. From there initiates may enter the Golden Age, Storm Age or Darkness Age.
Back to the Torkani main page
This page was last updated 10th November 2002 by Jamie 'Trotsky' Revell. Comments welcome.